Visual Inertial Odometry (VIO) is one of the most established state estimation methods for mobile platforms. However, when visual tracking fails, VIO algorithms quickly diverge due to rapid error accumulation during inertial data integration. This error is typically modeled as a combination of additive Gaussian noise and a slowly changing bias which evolves as a random walk. In this work, we propose to train a neural network to learn the true bias evolution. We implement and compare two common sequential deep learning architectures: LSTMs and Transformers. Our approach follows from recent learning-based inertial estimators, but, instead of learning a motion model, we target IMU bias explicitly, which allows us to generalize to locomotion patterns unseen in training. We show that our proposed method improves state estimation in visually challenging situations across a wide range of motions by quadrupedal robots, walking humans, and drones. Our experiments show an average 15% reduction in drift rate, with much larger reductions when there is total vision failure. Importantly, we also demonstrate that models trained with one locomotion pattern (human walking) can be applied to another (quadruped robot trotting) without retraining.
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腿部机器人运动是一项艰巨的任务,这是由于无数的子问题,例如脚接触的混合动力学以及所需步态对地形的影响。对浮动基础和脚关节的准确和高效的状态估计可以通过向机器人控制器提供反馈信息来帮助减轻这些问题的许多问题。当前的状态估计方法高度依赖于视觉和惯性测量的结合,以提供实时估计,从而在感知上较差的环境中残障。在这项工作中,我们表明,通过通过因子图公式利用机器人的运动学链模型,我们可以使用主要的特性惯性数据对基础和腿关节进行状态估计。我们使用基于因子图形的框架中的预先集成IMU测量,正向运动计算和接触检测的组合进行状态估计,从而使我们的状态估计值受到机器人模型的约束。模拟和硬件上的实验结果表明,我们的方法平均超过当前的本体感受状态估计方法27%,同时可以推广到各种腿部机器人平台。我们在各种轨迹上定量和定性地展示了我们的结果。
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GAN的进展使高分辨率的感性质量形象产生了产生。 stylegans允许通过数学操作对W/W+空间中的潜在样式向量进行数学操作进行引人入胜的属性修改,从而有效调节生成器的丰富层次结构表示。最近,此类操作已被推广到原始StyleGan纸中的属性交换之外,以包括插值。尽管StyleGans有许多重大改进,但仍被认为会产生不自然的图像。生成的图像的质量基于两个假设。 (a)生成器学到的层次表示的丰富性,以及(b)样式空间的线性和平滑度。在这项工作中,我们提出了一个层次的语义正常化程序(HSR),该层次正常化程序将生成器学到的层次表示与大量数据学到的相应的强大功能保持一致。 HSR不仅可以改善发电机的表示,还可以改善潜在风格空间的线性和平滑度,从而导致产生更自然的样式编辑的图像。为了证明线性改善,我们提出了一种新型的度量 - 属性线性评分(ALS)。通过改善感知路径长度(PPL)度量的改善,在不同的标准数据集中平均16.19%的不自然图像的生成显着降低,同时改善了属性编辑任务中属性变化的线性变化。
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我们介绍了一种简单而有效的算法,它使用卷积神经网络直接从视频中估计对象。我们的方法利用了视频序列的时间信息,并计算了支持机器人和AR域的计算上高效且鲁棒。我们所提出的网络采用预先训练的2D对象检测器作为输入,并通过经常性神经网络聚合视觉特征以在每个帧处进行预测。YCB-Video数据集的实验评估表明,我们的方法与最先进的算法相提并论。此外,通过30 FPS的速度,它也比现有技术更有效,因此适用于需要实时对象姿态估计的各种应用。
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Automatically estimating 3D skeleton, shape, camera viewpoints, and part articulation from sparse in-the-wild image ensembles is a severely under-constrained and challenging problem. Most prior methods rely on large-scale image datasets, dense temporal correspondence, or human annotations like camera pose, 2D keypoints, and shape templates. We propose Hi-LASSIE, which performs 3D articulated reconstruction from only 20-30 online images in the wild without any user-defined shape or skeleton templates. We follow the recent work of LASSIE that tackles a similar problem setting and make two significant advances. First, instead of relying on a manually annotated 3D skeleton, we automatically estimate a class-specific skeleton from the selected reference image. Second, we improve the shape reconstructions with novel instance-specific optimization strategies that allow reconstructions to faithful fit on each instance while preserving the class-specific priors learned across all images. Experiments on in-the-wild image ensembles show that Hi-LASSIE obtains higher quality state-of-the-art 3D reconstructions despite requiring minimum user input.
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Code generation models have achieved impressive performance. However, they tend to be brittle as slight edits to a prompt could lead to very different generations; these robustness properties, critical for user experience when deployed in real-life applications, are not well understood. Most existing works on robustness in text or code tasks have focused on classification, while robustness in generation tasks is an uncharted area and to date there is no comprehensive benchmark for robustness in code generation. In this paper, we propose ReCode, a comprehensive robustness evaluation benchmark for code generation models. We customize over 30 transformations specifically for code on docstrings, function and variable names, code syntax, and code format. They are carefully designed to be natural in real-life coding practice, preserve the original semantic meaning, and thus provide multifaceted assessments of a model's robustness performance. With human annotators, we verified that over 90% of the perturbed prompts do not alter the semantic meaning of the original prompt. In addition, we define robustness metrics for code generation models considering the worst-case behavior under each type of perturbation, taking advantage of the fact that executing the generated code can serve as objective evaluation. We demonstrate ReCode on SOTA models using HumanEval, MBPP, as well as function completion tasks derived from them. Interesting observations include: better robustness for CodeGen over InCoder and GPT-J; models are most sensitive to syntax perturbations; more challenging robustness evaluation on MBPP over HumanEval.
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Creativity is an indispensable part of human cognition and also an inherent part of how we make sense of the world. Metaphorical abstraction is fundamental in communicating creative ideas through nuanced relationships between abstract concepts such as feelings. While computer vision benchmarks and approaches predominantly focus on understanding and generating literal interpretations of images, metaphorical comprehension of images remains relatively unexplored. Towards this goal, we introduce MetaCLUE, a set of vision tasks on visual metaphor. We also collect high-quality and rich metaphor annotations (abstract objects, concepts, relationships along with their corresponding object boxes) as there do not exist any datasets that facilitate the evaluation of these tasks. We perform a comprehensive analysis of state-of-the-art models in vision and language based on our annotations, highlighting strengths and weaknesses of current approaches in visual metaphor Classification, Localization, Understanding (retrieval, question answering, captioning) and gEneration (text-to-image synthesis) tasks. We hope this work provides a concrete step towards developing AI systems with human-like creative capabilities.
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Multi-Scale and U-shaped Networks are widely used in various image restoration problems, including deblurring. Keeping in mind the wide range of applications, we present a comparison of these architectures and their effects on image deblurring. We also introduce a new block called as NFResblock. It consists of a Fast Fourier Transformation layer and a series of modified Non-Linear Activation Free Blocks. Based on these architectures and additions, we introduce NFResnet and NFResnet+, which are modified multi-scale and U-Net architectures, respectively. We also use three different loss functions to train these architectures: Charbonnier Loss, Edge Loss, and Frequency Reconstruction Loss. Extensive experiments on the Deep Video Deblurring dataset, along with ablation studies for each component, have been presented in this paper. The proposed architectures achieve a considerable increase in Peak Signal to Noise (PSNR) ratio and Structural Similarity Index (SSIM) value.
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Large-scale diffusion models have achieved state-of-the-art results on text-to-image synthesis (T2I) tasks. Despite their ability to generate high-quality yet creative images, we observe that attribution-binding and compositional capabilities are still considered major challenging issues, especially when involving multiple objects. In this work, we improve the compositional skills of T2I models, specifically more accurate attribute binding and better image compositions. To do this, we incorporate linguistic structures with the diffusion guidance process based on the controllable properties of manipulating cross-attention layers in diffusion-based T2I models. We observe that keys and values in cross-attention layers have strong semantic meanings associated with object layouts and content. Therefore, we can better preserve the compositional semantics in the generated image by manipulating the cross-attention representations based on linguistic insights. Built upon Stable Diffusion, a SOTA T2I model, our structured cross-attention design is efficient that requires no additional training samples. We achieve better compositional skills in qualitative and quantitative results, leading to a 5-8% advantage in head-to-head user comparison studies. Lastly, we conduct an in-depth analysis to reveal potential causes of incorrect image compositions and justify the properties of cross-attention layers in the generation process.
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Human behavior understanding requires looking at minute details in the large context of a scene containing multiple input modalities. It is necessary as it allows the design of more human-like machines. While transformer approaches have shown great improvements, they face multiple challenges such as lack of data or background noise. To tackle these, we introduce the Forced Attention (FAt) Transformer which utilize forced attention with a modified backbone for input encoding and a use of additional inputs. In addition to improving the performance on different tasks and inputs, the modification requires less time and memory resources. We provide a model for a generalised feature extraction for tasks concerning social signals and behavior analysis. Our focus is on understanding behavior in videos where people are interacting with each other or talking into the camera which simulates the first person point of view in social interaction. FAt Transformers are applied to two downstream tasks: personality recognition and body language recognition. We achieve state-of-the-art results for Udiva v0.5, First Impressions v2 and MPII Group Interaction datasets. We further provide an extensive ablation study of the proposed architecture.
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